Animation Game Design

PROGRAM INTRODUCTION

The Bachelor of Science degree in Animation Game Design provides the key concepts, creative tools and principles of diverse skills in fundamental and advanced technical knowledge of modeling, animation and game design.

The degree program prepares students for careers by developing technical competency, creative/independent problem solving and conceptual understanding necessary for the challenges of a career in the creative industries. Upon graduation, students have created a professional-quality portfolio to enter the field of content creators and are prepared for jobs in technical illustration, two- and three-dimension modeling, game design, animation, artistic production, and exhibition. Students are guided in selecting courses that support a given concentration. They can take courses in various aspects of art, design, and film/video.


CONCENTRATIONS

The Animation Game Design major comprises the following concentrations:

  • The Animation concentration involves bringing motion to still objects or displaying a sequence of still images to create the illusion of motion or life. Animation involves more than just character motion; it includes motion graphics, video editing, special effects, cameras and video output. Students learn how to animate characters, elements of environments and graphics. Two- and three-dimension models are animated as necessary, via a combination of manual animation, procedural tools and physical simulation.
  • The Game Design concentration provides the environment and content creation in two- and three-dimension models. The focus is on the design part of game environments to be used on platforms such as personal computers, smart phones and game consoles. Students learn the importance of two- and three-dimension model creation for specific games used for simulation, training, entertainment and measuring educational outcomes.

ANIMATION GAME DESIGN GRADUATES WILL

  • Demonstrate current skills in two- and three-dimension modeling, animation and game design.
  • Apply design thinking to technological problems, including demonstrating familiarity with design thinking applicable to their professional work.
  • Demonstrate an understanding of the ethics (and legal issues) closely associated with fields of modeling, animation and game design.
  • Demonstrate effective communication skills—both verbally and in written form—with technical, business and design professionals, including effective communication as individuals and as part of a project team.
  • Participate in, and lead, multidisciplinary project teams, demonstrating theoretical and practical understanding of team dynamics.
  • Demonstrate appreciation for diverse cultures and individual differences, and reflect that appreciation in their work.
  • Engage in continuous learning, as well as research and assess new ideas and information to provide the capabilities for lifelong learning.

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