Computer Design, Animation and Game Design
Why choose Kent State Tuscarawas for the Computer Design, Animation and Game Design program?
- Skills include a 2D graphics and texturing, 3D modeling and rendering, animation and special effects, 2D and 3D game creation, as well as virtual and augmented reality training.
- Drawings and illustrations are brought to life on digital video or film through the effective use of the latest software for capturing and animating hand-drawn or digitally created imagery. Animation and virtual reality let you move around inside the computer model you've built and let objects within that model behave as real objects do.
- Affordable tuition costs.
- Flexible scheduling options include day and evening. Coursework available at Tuscarawas, Stark and Kent campuses, as well as many online course offerings.
- Internships and jobs are available while going to school in the areas of technical illustration, drafting, 2D and 3D modeling and web design.
- In the Associate of Applied Science degree program in Computer Design, Animation and Game Design, you can choose the CAD major electives to receive the CAD for Manufacturing certificate. Students equipped with these certificate skills are the most sought after for employment.
- Many employers work with your class schedule in order to complete your degree.
- All credit hours earned in the Associate of Applied Science degree program in Computer Design, Animation and Game Design count toward the Bachelor of Science degree in Engineering Technology, Computer Design, Animation and Game Design concentration.
Students experience creative possibilities as they explore artistic options and processes through experimental animation and modeling. Combining these modern theories of visual creation with digital imaging, motion capture, multimedia, computer animation, game design and film production, graduates will be prepared for jobs both locally and nationally related to:
- game design
- modeling and technical illustration
- artistic production, exhibition and broadcast
- animation and multimedia development
Motion Capture Capabilities
The Engineering Technology department at Kent State Tuscarawas is pleased to offer students access to cutting-edge technology and the latest equipment and programs used in industry. Included among our technology is the capability for motion capture. Located in Founders Hall, our motion capture lab houses an 18 camera, marker-based motion capture system capable of capturing two performers simultaneously with sub-millimeter accuracy. For capturing one performer in any outdoor or a complex indoor setting we have a markerless, wireless Xsens MVN motion capture suit allowing capture at a distance of up to 100 feet from the wireless receivers.
NEED MORE INFORMATION?
Paul Dykshoorn, Engineering Technology Director 330-308-7475 | firstname.lastname@example.org
Amy Bowers, Engineering Technology Administrative Assistant
330-308-7457 | email@example.com