Implementing

In this second of three sections, you will produce a game design document (GDD).

Required Resources

  • In this segment, you will describe a game you want to create. The game can be analog (e.g., a board or card game) or digital. This document is often called a game design document (GDD).  Your GDD can be as simple or as complex as you would like it to be. However, after reading your GDD, someone should be able to understand what your game does, what a player of your game experiences, and the elements necessary to make this happen. You do not have to use a GDD template. However, a few are provided in the additional resources that may help you.

Additional Resources

Required Evidence

  • Create a GDD from scratch or using a template. The structure of your GDD does not matter. There are two key elements:
    • Explain what you want to do with the game.
    • Go back to the elements document that you created in the learning segment. Highlight key elements of your game. 
  • Be sure to dream big. You may not know how to create an analog or digital game. Do not let that stop your thinking. Try, where possible, to plan for this to be implanted (eventually) into your curriculum.
  • Where appropriate, be sure to include the appropriate state learning standards into your lesson plan (e.g., https://education.ohio.gov/Topics/Learning-in-Ohio/OLS-Graphic-Sections/Learning-Standards).
  • Evidence of successful completion must include the GDD in Word or PDF format. It can be of any length, but it should sufficiently describe the game.

Evidence Review Criteria

  • Criterion 1: Educators will present evidence of the creation of a GDD.
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