Implementing

In this second of three sections, you will select and implement a game in the classroom.

Required Resources

  • Your main goal for this section is to select and then implement a digital game. There are literally thousands of internet links dedicated and devoted to digital games for specific content areas. It does not matter whether you select an educational game or a COTS game.
  • Here are three suggestions for choosing a game:
    • Ask a friend or colleague. You will be surprised to find out who has already been using digital games in the classroom.
    • Do an internet search for educational games and/or your content area and digital games (e.g., math games, science games). Most sites that come up include paid links and, therefore, will not be included here.
    • Review Chapter 3 of KQED’s “The MindShift Guide to Digital Games and Learning.” There are several good search mechanisms and other games sites listed in that chapter.

Additional Resources

Required Evidence

  • Create a lesson plan that includes implementing a digital game into student learning.
  • Be sure to include the appropriate state learning standards in your lesson plan (e.g., https://education.ohio.gov/Topics/Learning-in-Ohio/OLS-Graphic-Sections/Learning-Standards).
  • Implement that lesson plan in the classroom.
  • Evidence of successful completion must include two components:
    • The lesson plan should be in Word or PDF format. There are no length or format requirements. However, it must include state or content standards.
    • Include in the lesson plan the actual date(s) of implementation, as well as the age and grade level of the audience.

Evidence Review Criteria

  • Criterion 1: Educators will present evidence of creating a lesson plan that implements a digital game into learning.
  • Criterion 2: Educators will implement the digital game lesson plan.
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