In this second of three sections, you will select and implement a game in the classroom.
Required Resources
- Your main goal for this section is to select and then implement a digital game. There are literally thousands of internet links dedicated and devoted to digital games for specific content areas. It does not matter whether you select an educational game or a COTS game.
- Here are three suggestions for choosing a game:
- Ask a friend or colleague. You will be surprised to find out who has already been using digital games in the classroom.
- Do an internet search for educational games and/or your content area and digital games (e.g., math games, science games). Most sites that come up include paid links and, therefore, will not be included here.
- Review Chapter 3 of KQED’s “The MindShift Guide to Digital Games and Learning.” There are several good search mechanisms and other games sites listed in that chapter.
Additional Resources
- Education.com – Games Section
- Restifo, D., & published, D. K. (2021, October 19). 50 Sites & Apps for K-12 Education Games. TechLearningMagazine.
- Schrier, K. (2019). Learning, Education & Games, Volume 3: 100 Games to Use in the Classroom & Beyond. ETC Press.
- WeAreTeachers. (2020, April, 13). Our Favorite Online Games That Are Fun and Educational Too.
Required Evidence
- Create a lesson plan that includes implementing a digital game into student learning.
- Be sure to include the appropriate state learning standards in your lesson plan (e.g., Ohio Learning Standards).
- Implement that lesson plan in the classroom.
- Evidence of successful completion must include two components:
- The lesson plan should be in Word or PDF format. There are no length or format requirements. However, it must include state or content standards.
- Include in the lesson plan the actual date(s) of implementation, as well as the age and grade level of the audience.
Evidence Review Criteria
- Criterion 1: Educators will present evidence of creating a lesson plan that implements a digital game into learning.
- Criterion 2: Educators will implement the digital game lesson plan.
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