Adaptable Skills for an Evolving World

Kent State University's School of Emerging Media and Technology is a cutting-edge interdisciplinary school designed to train tomorrow's digital leaders. With an emphasis on teamwork, hands-on learning and collaboration across disciplines, we are equipping our students with the technical, critical thinking and problem-solving skills they will need to design and create cutting-edge solutions for an evolving world.

Our students are exposed to a broad range of digital technologies used widely by professions and organizations. Our coursework integrates insights from computer science, computer information systems, computer technology, library information science, visual communication design, journalism, communication studies and instructional technology.

Tour Our Spaces in 360

Explore Franklin Hall — home to the School of Emerging Media and Technology — in this immersive 3D Matterport experience.

  • Emerging Media and Technology student Serena Gestring, ‘25, has developed a passion for the role technology plays in the lives of others.

    “Technology is fascinating to me, and I love that we can use technology to make people’s lives better and also to create things in new and exciting ways,” she said. “What I love about coding and web design specifically is that it allows me to be creative without needing to be traditionally artistic.”

  • At Nationwide Insurance, Kent State alumna McKenna Gammon, ’22, works at the intersection of design, technology and communication as a software engineer.

    The technical skills and project management experience she developed as an Emerging Media and Technology major first caught the eye of her employer during her junior year of college.

  • Video games are big business with billions of dollars on the line. Every day, data — collected on player bases, consumer reviews and development cycles — informs major decisions. At the end of the Fall 2023 semester, Kent State students presented new research to inform top video game developers like Nintendo, Riot Games, EA Sports and Ubisoft.

  • From helping build safer and inclusive communities to opening new lines of communicating and sharing knowledge, technology touches nearly every facet of society. Students in the Kent State School of Emerging Media and Technology are working on the front lines of helping Northeast Ohio organizations solve problems through technology this semester in the capstone class Interdisciplinary Projects.